|Operating System||Linux - Debian GNU/Linux 12 on x86_64|
|Product||AMP ‘Decadeus’ v22.214.171.124 (Mainline)|
|Application||Source Dedicated Server|
|Running in Container||No|
I may be configuring it wrong, but I cannot get any source servers (Csgo, Gmod, L4d2) to be available to the outside world when using “MyIp:Port”…
“MyLocalIp:Port” works fine. I know the ports are forwarded correctly, because my Barotrauma server runs correctly. I’m assuming it’s something specific that the source servers require that I’m not doing.
- Create source server instance
- Update it
- Set Server IP Address to 192.168.0.29 (My VM’s local ip) in “Source Server Settings”
- Run server
- Can connect via local ip but not public ip
It is worth noting that ports spanning 27015-27025 have been forwarded “Tcp/Udp” on my router to 192.168.0.29. The server is running on port 27017.
Update: When connected via a VPN, I can join the server. I only have issues when my main PC is on the same public IP.
If this is the case, then it’s good because that means other people can access my server fine. However, I’d like to be able to get a workaround or fix for my case as it’s not great being unable to access the server via the normal public IP.