OS Name/Version:
Debian 11 Linux 5.10.0-11-amd64 Debian 5.10.92-1
Product Name/Version: (Always use the full version number - not ‘Latest’)
v2.3.2.4, built 21/02/2022 18:37
Problem Description:
After creating a Satisfactory server in AMP, client does not join the server, with a client message “not connected to server”
IP address is a public IP address
LogReplicationGraph: Display: SetActorDiscoveryBudget set to 20 kBps (5333 bits per network tick).
LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
LogInit: BSD IPv4/6: Socket queue. Rx: 262144 (config 131072) Tx: 262144 (config 131072)
LogNet: Created socket for bind address: 0.0.0.0 on port 15000
PacketHandlerLog: Loaded PacketHandler component: DTLSHandlerComponent ()
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: IpNetDriver_2147472785 IpNetDriver_2147472785 IpNetDriver listening on port 15000
LogLoad: Took 44.012059 seconds to LoadMap(/Game/FactoryGame/Map/GameLevel01/Persistent_Level)
LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.03, Realtime: 32.08. EOSNetDriver_2147476709
LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 44.05, Realtime: 0.03. IpNetDriver_2147472785
LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 44.05, Realtime: 0.03. EOSNetDriver_2147476709
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147472787 accept
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:16293
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147472787 accept
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:16293
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147472787 accept
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:16293
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147472787 accept
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:16293
LogNet: Server accepting post-challenge connection from: xxx.xxx.xxx.xxx:16293
PacketHandlerLog: Loaded PacketHandler component: DTLSHandlerComponent ()
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: NotifyAcceptedConnection: Name: OnlineBeaconHost_2147472787, TimeStamp: 02/22/22 04:58:30, [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:16293, Name: IpConnection_2147472777, Driver: IpNetDriver_2147472785 IpNetDriver_2147472785, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:16293, Name: IpConnection_2147472777, Driver: IpNetDriver_2147472785 IpNetDriver_2147472785, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
LogDTLSHandler: Warning: Empty certificate identifier
LogDTLSHandler: DTLSCertVerifyCallback: Verified
LogDTLSHandler: UpdateHandshake: Handshaking completed
LogNet: NotifyAcceptingChannel Control 0 server OnlineBeaconHost /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level:PersistentLevel.OnlineBeaconHost_2147472787: Accepted
LogNet: Remote platform little endian=1
LogNet: This platform little endian=1
06:58:42
LogBeacon: Beacon Hello
LogBeacon: Client netspeed is 120000
LogBeacon: Beacon Join FGServerBeaconClient EOS:(EOS)3632022472874b1bac03b26596b9d98a|00029c06fe0f47bea13d12f7cb850b26
LogReplicationGraph: Warning: No Replication Lists were returned for connection
LogBeacon: Handshake complete for FGServerBeaconClient_2147472770!
LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:16293, Name: IpConnection_2147472777, Driver: IpNetDriver_2147472785 IpNetDriver_2147472785, IsServer: YES, PC: NULL, Owner: FGServerBeaconClient_2147472770, UniqueId: EOS:(EOS)3632022472874b1bac03b26596b9d98a|00029c06fe0f47bea13d12f7cb850b26
LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:16293, Name: IpConnection_2147472777, Driver: IpNetDriver_2147472785 IpNetDriver_2147472785, IsServer: YES, PC: NULL, Owner: FGServerBeaconClient_2147472770, UniqueId: EOS:(EOS)3632022472874b1bac03b26596b9d98a|00029c06fe0f47bea13d12f7cb850b26, Channels: 3, Time: 2022.02.22-04.58.41
LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:16293, Name: IpConnection_2147472777, Driver: IpNetDriver_2147472785 IpNetDriver_2147472785, IsServer: YES, PC: NULL, Owner: FGServerBeaconClient_2147472770, UniqueId: EOS:(EOS)3632022472874b1bac03b26596b9d98a|00029c06fe0f47bea13d12f7cb850b26
LogNet: NotifyAcceptingConnection: Server OnlineBeaconHost_2147472787 accept
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:57557
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:30089
LogNet: NotifyAcceptingConnection accepted from: xxx.xxx.xxx.xxx:30089
LogNet: Server accepting post-challenge connection from: xxx.xxx.xxx.xxx:30089
PacketHandlerLog: Loaded PacketHandler component: DTLSHandlerComponent ()
PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
LogNet: NotifyAcceptedConnection: Name: Persistent_Level, TimeStamp: 02/22/22 04:58:42, [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:30089, Name: IpConnection_2147472768, Driver: GameNetDriver EOSNetDriver_2147476709, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: xxx.xxx.xxx.xxx:30089, Name: IpConnection_2147472768, Driver: GameNetDriver EOSNetDriver_2147476709, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
LogNet: NotifyAcceptingChannel Control 0 server World /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level: Accepted
LogNet: Remote platform little endian=1
LogNet: This platform little endian=1
LogNet: UNetConnection::IsClientMsgTypeValid FAILED: (ClientMsgType != ExpectedClientLoginMsgType) Remote Address=xxx.xxx.xxx.xxx
LogNet: Error: IsClientMsgTypeValid FAILED (40): Remote Address = xxx.xxx.xxx.xxx
LogNet: Error: Failed to read control channel message ''
LogNet: Error: UControlChannel::ReceivedBunch: Failed to read control channel message
Steps to reproduce:
- Install Satisfactory in AMP
- Join instance
Satisfactory client version: CL177099
Actions taken to resolve so far:
Deleted/Reinstalled
Verified default ports
Reinstalled Satisfactory client