Brand new Valheim install fails to start

OS Name/Version: Ubuntu 22.04.3 LTS

AMP Release “Decadeus”
v2.4.6.4, built 06/09/2023 12:13

Problem Description: Brand NEW Valheim instance. “NO PLUSS”

This task could not be completed: Starting Valheim... - - State: 3.

Application stopped unexpectedly with exit code 0. 

Actions taken to resolve so far:

  • Step 1 - Updated Ubuntu instance
  • Step 2 - AMP is up to date.
  • Step 3 - Server name and password are changed, sleep mode are turned off. No other settings are changed.
  • Step 4 - Updated Valheim from AMP console and got the
09:17:46
Redirecting stderr to '/home/amp/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1691628584
-- type 'quit' to exit --
09:17:47
Loading Steam API...dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory
OK
force_install_dir 896660
09:17:48
Connecting anonymously to Steam Public...OK
09:17:49
Waiting for client config...OK
Waiting for user info...OK
app_update 896660 -beta public validate
09:17:50
Update state (0x5) verifying install, progress: 0.48 (7340032 / 1514735099)
09:17:52
Update state (0x5) verifying install, progress: 46.36 (702168362 / 1514735099)
09:17:54
Update state (0x5) verifying install, progress: 95.39 (1444886079 / 1514735099)
Success! App '896660' fully installed.
quit

On this host i do not run Docker and due to other servers on the host it`s not an option for me.
But what are the other pre req for this server?

Do you get any more console output?

AMP console when i try to start the game server.
Have 7 other servers running. Minecraft. ECO. Veloren. So i consider the host healthy.

14:02:47
ERROR: ld.so: object 'libdoorstop_x64.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Mono path[0] = '/home/amp/.ampdata/instances/osan01/Valheim/896660/valheim_server_Data/Managed'
Mono config path = '/home/amp/.ampdata/instances/osan01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libparty.so
Initialize engine version: 2020.3.45f1 (660cd1701bd5)
[Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/osan01/Valheim/896660/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.068 seconds
UnloadTime: 0.864368 ms
Fetching PlatformPrefs 'GuiScale' before loading defaults
Fetching PlatformPrefs 'GuiScale' before loading defaults
Starting to load scene:start
14:02:48
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
14:02:52
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x0001a] in <093074b9eeb64fd38b114a3b8fa25238>:0
at Heightmap.Regenerate () [0x00007] in <093074b9eeb64fd38b114a3b8fa25238>:0
at Heightmap.OnEnable () [0x00029] in <093074b9eeb64fd38b114a3b8fa25238>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x0001a] in <093074b9eeb64fd38b114a3b8fa25238>:0
at Heightmap.Regenerate () [0x00007] in <093074b9eeb64fd38b114a3b8fa25238>:0
at Heightmap.OnEnable () [0x00029] in <093074b9eeb64fd38b114a3b8fa25238>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x0001a] in <093074b9eeb64fd38b114a3b8fa25238>:0
at Heightmap.Regenerate () [0x00007] in <093074b9eeb64fd38b114a3b8fa25238>:0
at Heightmap.OnEnable () [0x00029] in <093074b9eeb64fd38b114a3b8fa25238>:0
NullReferenceException: Object reference not set to an instance of an object
at Localization.GetBoundKeyString (System.String bindingName, System.Boolean emptyStringOnMissing) [0x00005] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localization.Translate (System.String word) [0x0003a] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localization.Localize (System.String text) [0x0001e] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localization.Localize (UnityEngine.Transform root) [0x00024] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localize.Start () [0x0000b] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
NullReferenceException: Object reference not set to an instance of an object
at Localization.GetBoundKeyString (System.String bindingName, System.Boolean emptyStringOnMissing) [0x00005] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localization.Translate (System.String word) [0x0003a] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localization.Localize (System.String text) [0x0001e] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at Localization.Localize (UnityEngine.Transform root) [0x00024] in <1cc5e200d8fe4d129ecc905a7d16b102>:0
at FejdStartup.SetupGui () [0x000a7] in <093074b9eeb64fd38b114a3b8fa25238>:0
at FejdStartup.Start () [0x00000] in <093074b9eeb64fd38b114a3b8fa25238>:0
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
14:02:53
NullReferenceException: Object reference not set to an instance of an object
at ZInput.GetKeyDown (UnityEngine.KeyCode key) [0x00000] in <41cc7a346313434d80cd9dbe7ae5ecde>:0
at FejdStartup.UpdateKeyboard () [0x00000] in <093074b9eeb64fd38b114a3b8fa25238>:0
at FejdStartup.Update () [0x0007b] in <093074b9eeb64fd38b114a3b8fa25238>:0
NullReferenceException: Object reference not set to an instance of an object
at ZInput.GetKeyDown (UnityEngine.KeyCode key) [0x00000] in <41cc7a346313434d80cd9dbe7ae5ecde>:0
at FejdStartup.LateUpdate () [0x00000] in <093074b9eeb64fd38b114a3b8fa25238>:0
Stopping build thread
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 153117.
Total: 242.362106 ms (FindLiveObjects: 9.027543 ms CreateObjectMapping: 21.558686 ms MarkObjects: 211.509482 ms DeleteObjects: 0.265895 ms)
Setting up 4 worker threads for Enlighten.
Thread -> id: 7f7ab7fff640 -> priority: 1
Thread -> id: 7f7ab77fe640 -> priority: 1
Thread -> id: 7f7ab6ffd640 -> priority: 1
Thread -> id: 7f7ab67fc640 -> priority: 1
14:02:56
ERROR: ld.so: object 'libdoorstop_x64.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Mono path[0] = '/home/amp/.ampdata/instances/osan01/Valheim/896660/valheim_server_Data/Managed'
Mono config path = '/home/amp/.ampdata/instances/osan01/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
14:02:57
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libparty.so
Initialize engine version: 2020.3.45f1 (660cd1701bd5)
[Subsystems] Discovering subsystems at path /home/amp/.ampdata/instances/osan01/Valheim/896660/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.064 seconds
UnloadTime: 0.698746 ms
Fetching PlatformPrefs 'GuiScale' before loading defaults
Fetching PlatformPrefs 'GuiScale' before loading defaults
Starting to load scene:start
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.

You’re using the modded ValheimPlus which so far as I know isn’t up-to-date with the main game right now. Use the plain game.

No pluss settings added. In the amp panel there is only one Valheim to chose from. I never entered any of the pluss taps in the server. I just deleted and tried again with the same result.

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