AMP 2.6.0.12 Release Notes
This update fixes an important issue that was causing backups to appear successful, but skipped needed files that were in use. The logic was adjusted so the backup will report a failure and recommend the game server to be stopped while performing backups if the issue persists. Please be sure to run a fresh backup after applying this release to ensure you have a good backup!
A note on ARM64 support
ARM64 builds are going to be stalled for roughly another week while we are doing some infrastructure upgrades, but once that’s done they’ll be much more in-step with the rest of AMP. We’ll likely do another update when that happens just to make sure everything is in-step. We’re also putting a new process in to allow for development ARM64 builds the same as there are development x86_64 builds.
Folia Support
We also added support for Folia Minecraft servers. This is a very early version that allows for very large Minecraft servers (200-300 players!) on one machine. This is not one that should be used as a production Minecraft server due to the anticipated bugs and lack of mod support. But it can be a fun one to experiment with pushing the limits on your server! Visit their website for further details on proper use.
Note that Folia is intended for powerful systems with at least 16 cores, and is unlikely to yield significant performance improvements on regular systems.
Bug Fixes and Improvements
- Revert backup retry logic. Backups now fail if files are in use and cannot be saved.
- Add Folia server support to Minecraft module. This is an alpha server type that is not recommended for most server setups. Use at your own risk.
- Clear the Minecraft user list on server startup to account for server crashes showing players still connected.
- Minecraft user join properly checks if a user is already connected to avoid duplicated scheduler triggers.
- Add NeoForge TPS command handling.
- Fix an issue where player join doesn’t trigger for Minecraft users depending on the console output ordering.
- Adjust error handling to skip trivial network errors.
Known Issues
- LDAP Issues After 2.6 Upgrade · Issue #1227 · CubeCoders/AMP · GitHub
- Active Player List Doesn't Auto Update · Issue #1233 · CubeCoders/AMP · GitHub
- CPU Usage on ARM Showing 2147483647 · Issue #1245 · CubeCoders/AMP · GitHub