1. Adding add-ons
- Minecraft Bedrock add-ons provide additional functionality for a server.
- See this excellent article for a complete description of add-on types and how to add them to a Minecraft Bedrock server.
- This video is also a very helpful visual representation.[1]
- Note that
.mcaddonand.mcpackfiles are just zip archives, and can be manually extracted on your computer, or in AMP’s File Manager if renamed to.zip. - Just make sure that, when adding files to your server in AMP, you use AMP’s File Manager or AMP’s SFTP, to ensure correct file permissions.
- Be aware also that paid marketplace add-ons will need to be separately exported from a client and may not work reliably on the server. This article explains in more detail.
2. Using experimental features
- Some add-ons require one or more “experimental features” enabled on the server to be able to function. The add-on author’s mod page will tell you which experimental features are required.
- Experimental features can’t be enabled directly on a world created by a Minecraft Bedrock server. Instead, the server world first needs to be either:
- created in a Minecraft Bedrock client with the experimental features enabled, then exported and uploaded to the server; or
- transferred from the server and imported into the client, altered to enable the experimental features, and then exported and uploaded to the server.
- This video shows you how to create a world in a client and enable experimental features.
- Again, use AMP’s File Manager or AMP’s SFTP to add the new world directory to your server.
Use the
manifest.jsonfor each pack to find the requireduuidandversioninformation, rather than thevalid_known_packs.jsonfile referred to in the video. ↩︎