Startup Issue with Motor Town: Behind The Wheel - The server crashes within minutes after starting

Thank you for that! I changed the CPU mode to Host and set vm.max_map_count to 2147483642 (I updated my playbook so that gets applied to all my VMs now).
I rebuilt the instance from scratch using your updated template, but it still crashes and it doesn’t appear in the server list at all (I was able to see and connect to it under the wine config)

UPDATE:
I tried running the game outside of the container, and it looks like the AMP instance manager service is now being killed rather aggressively for OOM.
I’m wondering if the issue is Linux being super aggressive about memory management since I have 19GB RAM assigned to this VM, and I have other processes using about 5GB at the moment. I’m giving the VM a little more RAM and I’m going to stop those other servers and see if that is the cause of the crashing, even though from all monitors I should still have had free memory

UPDATE 2:
It’s working now for over two hours.
The amount of memory shown as being used between Proxmox, AMP, and top are all different and apparently more RAM was being used than what I thought. Between that, and the fact that apparently they stopped using a swapfile by default in Ubuntu 22.04+ (Or 20.04+, I don’t remember at this point, so many numbers today.) meant that it was killing the container process for Motor Town.
After updating my Ansible playbooks, I now have swap enabled and I’m running fine. Time to research RAM upgrades!