Startup Issue with Minecraft - Minecraft takes over an hour to start

System Information

Field Value
Operating System Linux - Fedora Linux 43 on x86_64
Product AMP ‘Phobos’ v2.6.4.2 (Mainline)
Virtualization None
Application Minecraft
Module MinecraftModule
Running in Container No
Current State Ready

Problem Description

Issue

Issue seems to be related to bedrock stuff, I have a plugin to handle this for me, not sure what setting I flipped for this to come up:

10:46:24] [System Warning/9] : Unable to get Bedrock version data from https://www.minecraft.net/en-us/download/server/bedrock: Match not found.
[10:46:24] [System Info/9] : Trying first Bedrock info fallback…
[10:46:25] [Loader Notice/1] : Using keypair with fingerprint
[10:46:25] [Loader Info/1] : SFTP Server started on 0.0.0.0:2224
[10:46:29] [System Warning/9] : Unable to get first fallback Bedrock version data from https://www.minecraft.net/en-us/download/server/bedrock: Match not found.
[10:46:29] [System Info/9] : Trying second Bedrock info fallback…
[10:46:30] [System Info/9] : Latest Bedrock version: 1.21.31.04
[11:46:30] [System Info/33] : Modpack cache is up-to-date.
[11:46:30] [System Warning/33] : Unable to get Bedrock version data from https://www.minecraft.net/en-us/download/server/bedrock: Match not found.
[11:46:30] [System Info/33] : Trying first Bedrock info fallback…
[11:46:35] [System Warning/24] : Unable to get first fallback Bedrock version data from https://www.minecraft.net/en-us/download/server/bedrock: Match not found.
[11:46:35] [System Info/24] : Trying second Bedrock info fallback…
[11:46:35] [System Info/31] : Latest Bedrock version: 1.21.31.04
[11:51:09] [Core Info/1] : Webserver started on http://127.0.0.1:8082

Reproduction Steps

  • Install server
  • Configure server (i am not running in a docker, not sure if that matters)
  • upgrade underlying OS, reboot.
  • AMP starts the instance, but it takes over an hour to come up

According to the debug info shown in your post the MC server is running. Have you tried connecting?

I have, the server eventually starts and players can connect. This is only really a problem when I need to update the machine. Or when the underlying server needs to reboot.

Mind sharing the server’s logs/latest.log with https://mclo.gs/? I could give it a read and see if there’s anything odd while loading.

The latest.log seems to be the same regardless of if the instance takes the hour to load or not, but here is the latest after one such event: Purpur 1.21.11 Server Log [#7oAx7wB] - mclo.gs

Sorry for the delay, but if you haven’t fixed it yet it looks like there’s some DNS issue there

I did see that, I will see if I can fix that up and double check if this is still happening.