Startup Issue with Application Deployment - Game server not launching plugins

System Information

Field Value
Operating System Linux - Ubuntu 22.04.3 on x86_64
Product AMP ‘Decadeus’ v2.4.6.2 (Mainline)
Virtualization HyperV
Application Application Deployment
Module ADSModule
Running in Container No
Current State Indeterminate

Problem Description

Issue

The instance starts, fails to identify as a Minecraft server, fails to load Minecraft plugins, 4 items listed on Configuration of game server instance… Users, Roles, Audit log and one other item. Passthru auth is enabled so must manage from controller. If listing the instances on the non-controller host and sending a browser to a game server instance directly (ie. http://targethost:8089) the status pane works and the server is manageable normally, just not from the controller. Plugins appear to be missing?

Reproduction Steps

  • Upgrade from previous version to v2.4.6.2 on Target host
  • Upgrade from previous version to v2.4.6.2 on ADS Controller host
  • Update test Minecraft game instance
  • Attempt to start test instance

Probably need to refresh your browser cache, that can make things function weird after an update

Thanks for the quick response. I had tried clearing the caches, multiple hosts and browsers + incognito.

I have now found the fix from another post, something got a bit broken on the ADSConfig.conf file during the upgrade, including asking for activation keys again and broke my authURLs however, I had fixed those.

The final fix for me was found here :
failed-to-login-to-remote-instance

Mike @ Cubecoders posted : If you’re using controller/target mode - make sure MapAllPluginStores is turned on in the AMPConfig.conf files of each ADS instance.

I had noticed in my Chrome browser DEV panel’s console tab; was reporting an error loading the MinecraftServer plugin.
Hope this helps someone.

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