Soulmask DLC Map – Will It Be Selectable in Initial Game Scene? Manual Config Options?

The new Soulmask DLC map is dropping in the next few days (4/10/2026), and I’m trying to figure out how it will work for server setup.

Does anyone know if the new map will show up in the “Initial Game Scene / Map” selection, or if it needs to be set manually?

Looking at resources, this is what was posted via Discord for additional setup information.

Private Server Cross-Map Setup Guide

  1. Map Parameters for Private Server

● Cloud Mist Forest: Level01_Main ● Shifting Sands: DLC_Level01_Main

  1. Additional Parameters for Cross-Server Connectivity

(Not enabled by default)

  1. -serverid=1

Type: Integer Each connected server must be assigned a unique ID. Required for cross-server linkage; missing this parameter will disrupt character cross-server travel.

  1. -mainserverport=20000

Type: Unsigned Integer Sets the broadcast port for the main server. 3. -clientserverconnect=192.168.0.2:20000 Type: String Specifies the main server broadcast address for child servers to connect to.

Notes

  1. A server configured with both mainserverport and serverid acts as the main server.

A server configured with both clientserverconnect and serverid acts as a child server.

  1. When a server operates as the main server (determined by the presence of the mainserverport parameter), it uses an independent character database located at:

Saved\Accounts\account.db Its table structure is identical to Saved\Worlds\Dedicated\[MapParameter]\world.db. For users unfamiliar with the SQLitedb tool, a simple command-line utility is included in the game client for copying character data between databases: \WS\Plugins\DBAgent\ThirdParty\Binaries\CopyRoles.exe Usage parameters are documented in Readme.txt in the same directory as the tool.

  1. All interconnected servers must use the same login verification password (via the original server parameter PSW).

This ensures strong password validation and a seamless cross-server experience. If passwords do not match, cross-server access will fail due to password verification error.

If it does need to be set manually, is it done through launch parameters or config files, and what would the map name be?