System Information
| Field | Value |
|---|---|
| Operating System | Linux - Debian GNU/Linux 13 on x86_64 |
| Product | AMP ‘Proteus’ v2.8.0.8 (Mainline) |
| Virtualization | Docker |
| Application | Sons Of The Forest |
| Module | GenericModule |
| Running in Container | Yes |
| Current State | Ready |
Problem Description
Issue
Our SOTF server restarts automatically every 10-15 minutes after autosave completes. Server loads fine, configuration validates correctly, but crashes during idle state. Players lose progress as saves revert. Already tried: VPS reset, adjusted save interval (604800s), reduced framerates, deleted old saves. Issue persists consistently. Logs show no critical errors before shutdown - just “X connection broken” message.
Reproduction Steps
- Start Sons of the Forest server (Slot 3) in GamePanel
- Wait 10-15 minutes for server to load and stabilize
- Observe server automatically restart without error
- Check logs show “X connection to :99 broken” after autosave
- Notice save files revert to older checkpoint