Connectivity Problem with Sons Of The Forest - Sons of the Forest server auto-restarts every 10-15 minutes

System Information

Field Value
Operating System Linux - Debian GNU/Linux 13 on x86_64
Product AMP ‘Proteus’ v2.8.0.8 (Mainline)
Virtualization Docker
Application Sons Of The Forest
Module GenericModule
Running in Container Yes
Current State Ready

Problem Description

Issue

Our SOTF server restarts automatically every 10-15 minutes after autosave completes. Server loads fine, configuration validates correctly, but crashes during idle state. Players lose progress as saves revert. Already tried: VPS reset, adjusted save interval (604800s), reduced framerates, deleted old saves. Issue persists consistently. Logs show no critical errors before shutdown - just “X connection broken” message.

Reproduction Steps

  • Start Sons of the Forest server (Slot 3) in GamePanel
  • Wait 10-15 minutes for server to load and stabilize
  • Observe server automatically restart without error
  • Check logs show “X connection to :99 broken” after autosave
  • Notice save files revert to older checkpoint