System Information
Field | Value |
---|---|
Operating System | Linux - Debian GNU/Linux 12 on x86_64 |
Product | AMP ‘Callisto’ v2.5.0.14 (Mainline) |
Virtualization | Docker |
Application | Arma 3 |
Module | GenericModule |
Running in Container | Yes |
Current State | Stopped |
Problem Description
Issue
“Note that, as a failsafe, if the server is not successfully started within 3 minutes, the headless clients will not be launched.”
Is there a way to bypass the failsafe? Due to the fact that if a server has a bunch of mods it may take longer to start up.
Reproduction Steps
- I’d like to extend the time it takes for headless clients to connect to the server.
- I am running a heavy mod that is 20GBs and it takes the server about 2 minutes to load just that one mod.
- With the mod loaded the server takes 4 minutes before it is up and operational.