Carrier command 2 Permissions and Mod support?

Hey, are there plans for adding supprt for mods and to add permissions for ppl as this is done in the server config.
That file is overwritten on each start, so this needs to be added throught the amp module to be able to do.


1 Like

AMP only overwrites settings from the GUI. If it’s disappearing there’s a chance it may be typed incorrectly in the file and the game server is replacing it.

Its properly put in as everything works fine if launched outside AMP,
But the server config is wiped if launched throught AMP.

The solution was to create a ~10 row space between the active mods lines and game config lines as AMP apperently wipes the top ones.

Or launch the dedicated_server.exe before launching it using AMP

One of the above solved it