Brand new Valheim instance with default settings fails to start

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OS Name/Version: Linux - Ubuntu

Product Name/Version: (Always use the full version number - not ‘Latest’) AMP 2.4.0.10

Problem Description: Install Valheim and Start it with defaults. Fails

Mono path[0] = '/AMP/Valheim/896660/valheim_server_Data/Managed'
Mono config path = '/AMP/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libparty.so
Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
[Subsystems] Discovering subsystems at path /AMP/Valheim/896660/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.062 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 0.668872 ms
Starting to load scene:start
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
19:58:15
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
Starting music menu
UI Group status changed Menu = True
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 135373.
Total: 92.303281 ms (FindLiveObjects: 6.455049 ms CreateObjectMapping: 19.865243 ms MarkObjects: 65.721700 ms DeleteObjects: 0.260498 ms)
Setting up 8 worker threads for Enlighten.
Thread -> id: 7f6bddd1c700 -> priority: 1
Thread -> id: 7f6bdd51b700 -> priority: 1
Thread -> id: 7f6bdcd1a700 -> priority: 1
Thread -> id: 7f6bdc519700 -> priority: 1
Thread -> id: 7f6bdbd18700 -> priority: 1
Thread -> id: 7f6bdb517700 -> priority: 1
Thread -> id: 7f6bdad16700 -> priority: 1
Thread -> id: 7f6bda515700 -> priority: 1
19:58:18
Mono path[0] = '/AMP/Valheim/896660/valheim_server_Data/Managed'
Mono config path = '/AMP/Valheim/896660/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
libparty.so
Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
[Subsystems] Discovering subsystems at path /AMP/Valheim/896660/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.049 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 0.590236 ms
19:58:19
Starting to load scene:start
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
19:58:23
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Unlit/Color shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Lux Lit Particles/ Bumped shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Lux Lit Particles/ Tess Bumped': fallback shader 'Lux Lit Particles/ Bumped Smoke' not found
WARNING: Shader Unsupported: 'Lux Lit Particles/ Tess Bumped' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Lux Lit Particles/ Tess Bumped shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Lux Lit Particles/ Tess Bumped' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The WorldGenerator instance was null
NullReferenceException: The WorldGenerator instance was null
at Heightmap.Generate () [0x00011] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.Regenerate () [0x00013] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
at Heightmap.OnEnable () [0x00018] in <7e6bb0a6ba4b41f497a8575f9d077064>:0
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
Starting music menu
UI Group status changed Menu = True
Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 135373.
Total: 99.679214 ms (FindLiveObjects: 7.084096 ms CreateObjectMapping: 22.418364 ms MarkObjects: 69.960588 ms DeleteObjects: 0.215383 ms)
Setting up 8 worker threads for Enlighten.
Thread -> id: 7ff74dcea700 -> priority: 1
Thread -> id: 7ff74d4e9700 -> priority: 1
Thread -> id: 7ff74cce8700 -> priority: 1
Thread -> id: 7ff74c4e7700 -> priority: 1
Thread -> id: 7ff74bce6700 -> priority: 1
Thread -> id: 7ff74b4e5700 -> priority: 1
Thread -> id: 7ff74ace4700 -> priority: 1
Thread -> id: 7ff74a4e3700 -> priority: 1

Steps to reproduce:

  • Step 1
  • Step 2
  • Step 3

Actions taken to resolve so far:

This appears to be a bug in the Valheim server itself

This is something I’d suggest taking up with the game developers themselves, and checking if there’s any new updates available that address this.

I have an old Valheim server instance that runs just fine and even after the latest AMP updates it still continues to run.

The issue must be caused by a character or setting change. I have gotten it to work, but can’t tell what caused the issue in the first place.